Thursday, December 25, 2014

Merry Christmas and Happy New Year!

Hello there Ladies and Gentlemen!

I know that I am not too active lately, but I do know that I will fix that soon!
I got my PC back and I have got quite a few games on my list waiting to be reviewed! But before all that begins again, I would just like to tell everyone Merry Christmas and Happy New Year!
I hope that all of you will have a wonderful time with your family and friends, and I hope you will enjoy your gifts.

Have a great vacation,

Thursday, September 25, 2014

An update of all the recent events.

Hello there readers!

I haven't been writing for a long, long while, but I have a good excuse for it! On my last post I said that I can't play anymore, due to June being over at my place. Well, about a month later we went into her country, Czech Republic. Luckily things were better than I have hoped for. I managed to get a job, and I have managed to stay in Czech. I am currently living with June. I couldn't be happier!
But there's one slightly bad thing about that. I do not have my gaming PC here. Therefore, I can't do almost any gaming. I do have my laptop here but he's way too outdated for any new games. I even have slight lag issues in Hammerwatch!

I think I'll be mailing my PC from Croatia to Czech within few months. And once I do that, I'll start writing again!
I'm really sorry for letting you know so late, but I rarely have any free time. And when I do, i tend to spend it with June in stead of just being on PC all the time.
Thank you all for being faithful readers!


Tuesday, June 24, 2014

I'm sorry for the inactivity.

Hello there Ladies and Gentlemen!
I just wanted to apologize for not writing anything in the past month. It's that time of the year again when June and I are together, therefore I do not have much time for gaming. Or when I do, we usually play the games which we've played for a long while.

I might, though, write a review of Landmark Beta, Battlefield Hardline beta, Slender: The Arrival and what ever else we play together. Though, do not have too big hopes.
Thank you all for following me through my reviews!

I also started making a lot more videos. June gave me an early birthday present and it was a new hard disk. Exactly a thing that I needed to be able to start recording. So my two videos are already up, and I am still preparing some of them for you!

Once again, thank you all for following me and I hope that you will be awaiting for my return!
Have a great summer vacations!

Sunday, June 1, 2014

Game Review: Dead Island: Riptide

Hello Ladies and Gentlemen, today I will be writing a review of a zombie game called Dead Island Riptide.

A bit about the game and developers.
Dead Island: Riptide has been published by Techland, and Published by Deep Silver. Both Techland and Deep Silver are quite big companies with many known titles. Techland are developers of Call of Juarez franchise, Dead Island franchise, Nail'd and so on and on. Deep Silvers are also publishers Nail'd, Dead Island franchise, Risen franchise, Metro franchise and so on and on.

About Gameplay.
Dead Island: Riptide is an action role-playing survival horror video game. The RPG element of the game are levels, weapon upgrades and character choosing. Survival horror element is the fact that there are millions of zombies all around you, and, well, you want to survive. Now, on the other hand, Dead Island Riptide is all about the story. A very big, fun and engaging story. Story which makes you feel big and strong, but at then end it completely twists everything. If you loved the story of the original Dead Island like I did, you will love the sequel just as much or possibly even more!

Dead Island: Riptide can be played as a single player game, but is actually best enjoyed in a co-op. Unlike the first game, Riptide allows you to play with four friends. So five players all together. The game also implements a new character Sargent John Morgan who specializes in hand to hand combat. If he is skilled correctly he could kill zombies in one hit using nothing more than his bare hands. The way that real men fight zombies. Riptide also adds few new weapons into the game such as Chinese  war sword, new knives, new guns.

 There are various different mods in Dead Island Riptide that can turn the game in your favor if used correctly, or could make things hard for you if used the wrong way. There are single target mods and Area of Effect  (AoE) mods. Both of those types are awesome due to the extra damage that you make to the enemies, but you also need to watch your step since you can hurt yourself too. Friendly fire is disabled in Dead Island Riptide, but fire, venom and electricity damage from your mods can also damage friendlies. That has no sense but it is how it is.

Riptide also shows us few new vehicles. Well, only two to be more exact. Players can now drive a five seat vehicle which looks quite nice, and can also drive a small boat. Car controls feel a bit slow, but after a while the player gets used to them. Boat on the other hand feels much better, but the player is in constant danger of being attacked, therefore boat rides feel much more unconformable than anything else.

Graphic and Audio.
Graphic of Dead Island Riptide was a little bit disappointing to me. Only because I barely saw any difference from the first game. Don't get me wrong, the graphic is amazing and beautiful, it just looks the same like the first game. Audio is quite quiet and empty most of the time. That's sometimes good since you can expect zombies and make a plan, but when you're playing alone it feels rather empty and sad.

Pros, cons and final grade.
- Awesome story.
- Nice graphic.
- Nice variety of weapons.
- Five player co-op experience.
- Quite a long story.

- Friendly fire is not implemented into the game, and yet Modification's damages can hurt your friends and the player.
- Ammo is easy to come by, guns are not.

Final grade: 8.5 / 10

Extra Info: I'm a big zombie games fan. I've liked zombies ever since I was a little boy. Dead Island was one of the first actual Zombie games (that was not a flash game) and it was a wonderful sight on the market. I really enjoyed playing Dead Island and Dead Island Riptide, and I think that anyone who likes a good story in a zombie apocalypse setting should play them. I would also like to say a big thank you to my aunt Tea, to my best friend Knoxi and to my beloved June for playing and beating the game with me! The game can be bought right here.

Wednesday, May 28, 2014

Space Corp Tycoon

Hello Ladies and Gentlemen! Today I'll be writing about Space Corp Tycoon.

Before I start I'd like to say that this is not a review. I was contacted by the developer of this game who asked me to promote the game on my blog. Which I gladly did.
Space Corp Tycoon is still in Early Alpha. In a VERY early alpha. The current build looks as if It was just here to show the artwork. But the lone developer of this game has a very nice ideas for it in the future. He wants to build a lot of different planets, he wants to add space battles as well as ground battles, player owned stations and so on and on. The game has quite a few nice ideas so far.
The game was already Greenlight, so expect to see it on Steam almost as soon as it gets out.

The developer of the game also gave me two giveaway copies of Space Corp Tycoon. Joining the giveaway is quite easy. The only thing I want from you is to follow me on Facebook, Possibly on Google + if you use one. Those who follow me on Google + and Facebook will get an extra chance to win! I also want you to comment on this post and tell me why should YOU be the one to win this.

The giveaway will end when this countdown goes down. Few hours after that I will pronounce the winners!

Thank you very much and good luck to everyone!

Tuesday, May 20, 2014

My review will be late. But there will also be a giveaway!

Hello there Ladies and Gentlemen.
I'm sorry to tell you, but I have caught a cold. And It's making me miserable for the past few days. Therefore, I am really in no mood to write a review just yet.
The review should be here within the next few days, and with it I will make a giveaway for Space Corp Tycoon.
Thank you all for reading!

Sunday, May 11, 2014

Game Review: State of Decay

Hello Ladies and Gentlemen, today I'll be doing a review of a single player zombie survival game called State of Decay!

A bit about the game and developers.
State of Decay has been published by Microsoft Studios and developed by Undead Labs. Undead Labs are rather new indie developers, since State of Decay is their first game. State of Decay is yet another zombie survival game, but this one actually has a story that you follow through.

About Gameplay.
State of Decay came out as a console exclusive game at beginning. But after a while, Undead Labs decided to also move the game over to the PC. And I'll tell you, they did a pretty decent job! I did see quite a few flaws, but most of it was awesome.

To start off, I'll say that State of Decay is a single player zombie survival game. In that game you have a group of people that you need to take care of. You can ask the people to go with you on scavenges and missions, or you can tell them to do some other stuff in stead such as build something in your base, or send them on a scavenge mission without you so that you don't need to do it. Different people have different skills, so some people are better at one thing while others are better at different things. I, honestly, didn't see that those skills had much of an impact on my gameplay, unless it was health or stamina wise. Each of those NPC's has a standing towards you. If the standing is friend then you can play as that character in stead of the main one. In case that the standing is still not Friend, then you need to do missions that will benefit him / her. Death in this game is very unforgiving, so having more than just one Friend characters is a must. After all, you most likely will end up dead!

Second thing I want to talk about are vehicles and bases. There is limited number of vehicles in State of Decay. That means that in case you brake every car, you will have to run across the whole map. Luckily there are enough cars for that to be - almost - impossible to do. The vehicles feel amazing when you drive them, and I think that developers really put a lot of work into that. I really enjoyed driving cars and just didn't want to stop it. There is also a hideout or "base" system in the game. Players start off in a church, but after a while they have an ability to chose a different home. There are about eight total houses that players can chose from. Each have their own benefits. Some houses have more building areas, while the others have better defense against zombies. I, of course, took the one with largest amount of building areas. Also some buildings allow you to build some things which others do not allow you to do that, and I saw that as a very cool feature.

Player can also set up different outposts around the town. Honestly, I saw no need for those unless you need some immediate shop or just want an achievement. Maybe I was just using them wrong.
There are many different weapons in the game. Both ranged and melee weapons. I, as a player, chose more melee weapons than ranged weapons most of the time. Mainly since I was just a horrible shooter so the guns were quite useless to me. Melee weapons seemed very powerful and useful. Though, unlike in other games, sword type weapons were much worse than blunt like weapons. So I highly suggest - keep blunt weapons, throw away your knives!

The game's story is very good. It really gets your attention and I kept wanting to do it as a player, but sadly they make you wait between main missions. In my opinion, that's wrong. I was forced to do off story missions just because main mission wanted to take it's place like two or three in game days later.

Graphic and Audio.
The game's visuals are awesome! Colors are awesome,  shadows are maybe a little bit too complex, the sky is detailed. And there's another thing. The stars actually shine! There are few, but not many games in which stars are actually shining, so this was a huge plus to me. The music in the game is amazing. One of the songs reminds me of my favorite Mass Effect 3 soundtracks. and That song fully fits into a zombie survival game. I love it!

Pros, cons and final grade.
- Big world to discover.
- Vehicles feel amazing.
- Story is very good!
- Many different cars and weapons.

- Sometimes controls get messed up.
- Houses have limited building area.
- NPC's are rather useless.
- No Co-Op / multiplayer.

Final Grade: 8/10

Extra info: I really enjoyed playing State of Decay! It's a really awesome, story based survival game. But when ever I play the game, the "Oh my God, I need Co-Op!" just screams over and over again. Hopefully the developers are thinking about that! The game can be purchased right here.

Thursday, May 1, 2014

Game Review: Goat Simulator

Hello Ladies and Gentlemen!
Today I'll review one simulator. Before we start, I want to tell you that my girlfriend June has goats. And I can tell you that this simulator is very accurate. If goats were able to do all this, I guarantee they would!

A bit about the game and developers.
Goat Simulator has been developed by Coffee Stain Studios. Coffee Stain Studios are a well known developing and publishing company. They are publishing games like Sanctum, Sanctum 2, and few more.

About Gameplay.
In Goat Simulator you are a goat. But a.. Special goat. And by that I do not mean a window licking special goat. I mean the goat which has superpowers. The goat which uses the power of her tongue to kill people, lick fruit, lick random objects, lick a car and sticks herself to it, and of course, drag other dead goats around.

Some people take this game too seriously. I've heard people complain about this game not being  fun, addicting, not being an actual game and so on and on. But you see, this game is actually a game that you get if you want to just play something for a short while. Something that will make you laugh and not regret the money you spent on it. Something that is actually very fun. I mean, who wouldn't want to become a demonic goat queen with a jet pack on your back? Come on, think about it. You do. Admit it. Well this game lets you do that!

Not only that, but in Goat Simulator you can actually get into some houses and trash things around. You can get a baseball gun (I'm sorry but I really don't know how is that thing called) and shoot people with it. You could even lick a car and drive around. Or maybe you want to be a nice goat and just roam around and explore? Sure, you can do that. You can walk around the land, play Flappy Goat, jump on trampoline, visit a goat hedge or join a crowd which wants to stop a penis shaped food.

Controls are very simple in this game. There are very few keys in the game, and every loading screen tells you which buttons to use to do what. There is no need for actual tutorial in Goat Simulator. Coffee Stain Studios has announced that Goat Simulator will have multiplayer so I expect that to be very fun too. They announced a local split screen multiplayer, so I am having my doubts, but we will see where that leads to.

Graphic and Audio.
This game has surprised me. The graphic level of this game is amazing. The detail that was put into grass, trees, goats, the tongue and pretty much everything in this game is just amazing. I was very impressed! Audio in the game gets very repeatable but it is still quite fun to listen to, so I never had the urge to actually turn it off.

Pros, cons and final grade.
- You are a goat.
- Jet pack.
- Game allows mods.
- Ability to become a Demonic Goat Queen with a Jet Pack.
- Free upcoming multiplayer.
- Cheap.

- The player loses interests after about six hours of game play.
- Very small map.

Final Grade: 8/10

Extra Info: If you want to buy a game that is very simple, yet extremely fun, you should definitely get this.

Monday, April 28, 2014

Made a video in EvE Online!

Hello Ladies and Gentlemen!

As most of you know, I have been playing EvE Online ever since May of last year. I am currently flying with a PvP Corporation called 4S. We are a member of GoonSwarm Alliance. Well, you see, GoonSwarm has a small "Event" they are doing for the past three years.
On this event Goon members go into high traffic solar system called Jita. There are many people who fly huge ships which cost a massive fortune there. Well, What Goons do is find people in that system who are flying those ships, and them murder them within 10 seconds (literally!).
That event is called Burn Jita. This was my very first Burn Jita event. And I loved it! I even made a video about it, and I'd be very happy if you take a look at it. I really hope you'll enjoy, and if you have any questions, please don't be afraid to ask!

In case you are a new EvE Online player, please use this link to register for a 21 day FREE trial!

If you are a returning EvE Online player who was absent from EvE for a while, but would like to return, please feel free to use this FREE 7 days of game time :) 

Wednesday, April 23, 2014

Game Review: Sanctum 2

Hello Ladies and Gentlemen!
Today I will write a review about a first person tower defense game called Sanctum 2.

A bit about the game and developers.
Sanctum 2 is a sequel to a quite famous first person tower defense game called Sanctum. Both games have been developed and published by a well known company called Coffee Stain Studios. They stand behind many well known titles. The most recent one is Goat Simulator. Yes, they made Goat Simulator.

About Gameplay.
Sanctum 2 is a first person shooter game in which the player has the ability to make a tower maze that will help him defend the core from a lot of numerous enemies. There are a lot of different weapons, towers and enemies in Sanctum 2, every one of them having different strengths and weaknesses. And to be able to experience the game fully, the player should have full party of people with each of them having a different character. I feel the question "why?" coming up next, so I'll just answer it to you now. Each character has his / her own weapon. One has shotgun, one has sniper, one has rocket launcher, one riffle and the newest character has a crossbow. Shotgun character is good against bigger enemies that come running at him. Rocket launcher is good versus swarms of enemies since his damage does not only go on one enemy. Sniper and Crossbow characters are best versus game bosses, since they deal largest amount of damage in one hit. And riffle is good versus pretty much anything, but of course it has smallest damage rate.

Each character can have a secondary weapon. There are many various secondary weapons so the player can fit exactly what they want to fit. There are also different perks in this game, so even those help out. So you could even turn slow, but powerful weapons into very fast, even more powerful weapons. Of course, there are many towers that help you in your victory. There are those towers that are fast, but deal small amount of damage, and then there are those that are slow and yet deal massive amount of damage. Each tower is good for something, and it's up to player to find out what is the best way to make the towers fit in with their game style. There are also a lot of different types of enemies. Some are small, numerous and fast, while others are big, slow and hard to kill.

Unlike the first game, Sanctum 2 feels a bit more open. It feels like you have more space to move, more space to build and more possibilities. On the other hand, this game also introduced leveling system. Each level unlocks different weapons, perks or towers to the player. Leveling is quite easy at start, but that changes later on. And the leveling system actually gives a replay value to the game, since you can always come back to old maps and redo them with your newly unlocked weapons, towers and perks.

Unlike in many other games, DLC's in this game are actually quite good. I am not a fan of DLC's in general so I still think that they are overpriced, but for the amount of money you put into them you get quite a few things back. With the DLC's you get tones of new maps, new characters and quite a few weapons. So the Complete Collection is a pure go from my end.

Graphic and Audio.
Honestly, I was a bit disappointed by the graphic. It does look prettier and there are more details than in the first one, but I just feel like there's many more things that the developers could do to make the game prettier. Audio on the other hand is amazing, and I just enjoyed listening to every song or background sound that the developers put into the game.

Pros, cons and final grade.
- Many different maps.
- Characters to chose from.
- DLC's that give an actual new content.
- Various different unlockables.

- No ability to change primary weapon until final level.
- Sometimes towers feel useless.

Final Grade: 7.5/10

Extra info: If you are a fan of first person shooters, or maybe tower defense games, then this game is for you. You just can't go wrong with Sanctum 2. You can buy Sanctum 2 over Steam.

Sunday, April 20, 2014

Happy Easter everyone!

Hello there Ladies and Gentlemen!

I really hope that everyone is having a wonderful Easter! I hope you spent the day with people you love and care about, and that you enjoyed every second of it (or will enjoy it, if your day just started!).

Other than that, I'm really sorry for not writing a review yet. I got a game for review quite late and I just wasn't ready to do it yet. I will write the review tomorrow, and then another review around Friday.
Thank you all for following me!
Have a wonderful day,

Thursday, April 10, 2014

Game Review: Saints Row IV

Hello Ladies and Gentleman!
Today I'm writing a review of a third person, extremely fun shooter called Saints Row IV!

A bit about the game and developers.
Saints Row 4 has been developed by Volition and published by Deep Silver. Both the developer and publisher are known for a lot of different games but probably the most known games from Volition are Saints Row franchise and Red Faction franchise. Saints Row IV is Deep Silver's first Saints Row game, but their previous well known titles are Dead Island franchise, X franchise, S.T.A.L.K.E.R. and so on and on. They are publishing many great games.

About Gameplay.
Saints Row IV is a very easy game to master. The controls are pretty much the same as in almost any other third person shooter game. But there is a small plot twist. Even though you can enter vehicles, customize them and so on and on, there is really no need for it. Because in Saints Row IV you have super powers. That's right, super powers.You can sprint faster than any car can drive, you can get into a maximum high faster than any airplane or helicopter can and you can even use your telepathy power to rise enemies and throw them onto others.

Saints Row IV kind of continues the story where the previous games have stopped. But just kind of. The story is drastically changed. Luckily, as you play the game you find out one amazing surprise. Something that just has to make every Saints Row fan smile. I can't write what it is because it is a MASSIVE spoiler, but I can tell you that if you love Saints Row franchise you will love the surprise. In Saints Row IV the Earth is being attacked by aliens. They look very cuddly and nice, but in fact they are true killers. And Saints Row are the only people who can save the humanity from them. Since the aliens actually want to torture you before killing you, they place you inside of a virtual reality. Through the virtual reality you collect some sort of "hacks" which give you special powers. At first you start out with just sprint and high jump, but as you progress you also get some special attack powers like a fire bolt, ice bolt, telepathy, stomp and a strength buff which also sets everyone on fire when you run past them. You can also upgrade every power and make it even more powerful. I have only been upgrading my sprint and telepathy. The sprint has one special ability which allows you to a act like a tornado. You push everything away from you when you run past them. It's very fun!

The developer also put a handful of new weapons into the game. New alien guns. And with the guns being added, the developer also added some new alien vehicles such as cars and jets. Even a power suit! Something like a Mech. And it's very fun to drive it around and destroy stuff. But, you know, since you have all those super powers it's also useless to grab an alien car and bother customizing it since you will almost never use it anyway. Same goes with the jet.

On the side note.. Sometimes the super powers just get in the way of stuff. You are almost unable to do any customization because you keep being hunted by virtual police since you killed someone while sprinting. Also the guns sometimes seem just too weak. Even after upgrading them they still didn't do enough damage to kill aliens with the first hit.

Graphic and Audio.
Graphically the game has disappointed me. I mean the graphic looks exactly the same like Saints Row The Third. When you enter the game everything is so the same like Saints Row The Third that it feels as if you are just playing another too expensive DLC with a lot of extra DLC's that come with it. Audio on the other hand was pretty good. A bit too much of Dubstep and too little rock for my taste, but who likes Dubstep will like the audio in the game.

Pros, cons and final grade.
- Saints Row game.
- Very funny.
- Awesome surprise.
- Alien jets.
- Mech!!
- Co op is extremely fun.

- All type of vehicles are useless.
- Weapons seem to be a bit too weak.
- The story length is way too short.

Final grade: 8/10

Extra info: I am a huge Saints Row fan. I'd chose Saints Row over any GTA game or any game of that type, because Saints Row games are here to be fun and funny. So if you want something realistic or serious like GTA, look away. Saints Row is a game where you run around with a giant tentacle and hit people with it. The game can be bought here.

Thursday, April 3, 2014

Game review: Tales of Maj'Eyal

Hello Ladies and Gentlemen!
Today I'm writing a review about a rogue like RPG called Tales of Maj'Eyal!

A bit about the game and developers.
Tales of Maj'Eyal is a free open source roguelike RPG, made by just DarkGod. DarkGod is actually just one person! Well, two if we want to count the designer. So, ToME is made by a team of two people, and this game is absolutely free!

About Gameplay.
Tales of Maj'Eyal is a turn based roguelike RPG. In it you have option to chose one of many different races and classes. But at first you are very limited. You start off with just handful of races and classes. You then do main mission, side quests and explore so that you could find the other races and classes. Each class starts off in a different area, and I really like that. Makes every start a bit more unique.

This is a type of game which fits anyone's play style. You can either play it on easy and have unlimited number of lives, or you could play it on normal difficulty where you have five lives, and anything else that you pick up during your gameplay. And of course there's hardcore mode in which you lose as soon as you die once. In my opinion that's very awesome and challenging!

There are few maps in this game but I sadly managed to try just one. And that one is very big. On the map you can encounter a lot of different cities, dungeons and NPC's. Some NPC's will give you side quest and some will try to kill you. You can also see the other adventurer NPC's. They are friendly and don't have anything to do with you but it's fun to watch them run around. You can also visit every city and dungeon in this game. In fact it's very smart to do so, because it's much bigger chance to find other classes that way. This game really rewards you for exploring around and helping people, which I like a lot.

Combat system is turn based. Any long ranged attack such as fireballs or arrows need couple of turns to reach their target. If the target is fast enough they can actually move away from the danger which will cause it to miss. The player can, of course, do the same thing. I really have to say once again that this is a fully free to play, open source game. But you can always donate to the developers and get access to some classes and races that were only available to the donors. If you buy the game over steam you instantly get all the bonuses of the donors.

Graphic and Audio.
Graphically speaking the game looks like something old, but I actually didn't mind it. In fact, I liked it. It shows that gameplay should still be most important part of this game. Audio of this game is absolutely amazing, and I just loved listening to songs over and over again. In fact I even felt opening the game and then just listen the music in the background while I do other stuff.

Pros, cons and final grade.
- A lot of different races and classes.
- Turn based game so it allows to think over your strategy before acting.
- Big map.
- Three life difficulties.
- A lot of different game difficulties.

- Leveling sometimes takes a while.
- Sometimes it gets quite hard to kill enemies that are three to five levels higher than you.
- No co op or multiplayer.

Final grade: 8/10

Extra info: If you have never played a rogue like game before, I think this should be the first one! It's amazing and I loved every second of it. Absolutely amazing Free to play game.

Tuesday, March 25, 2014

Game Preview: Planets³

Hello Ladies and Gentlemen!
Today I will bring you a preview of one game that is currently on Kickstarter. I say preview because I can't review something that still didn't get out yet. So I can just preview the information about it, and then say my own opinion of it. The game I'm talking about is Planets³. And you read that as Planet Cube, not Planet Three.

Planets³ is a RolePlaying Voxel game. That makes the game unique! In this Multi-player voxel game you have the ability to advance by levels, discover new locations, build what ever you wish to, design your own weapons and even discover other Cubical planets! I mean, how cool is that?? Flying around the solar system from a planet to planet, finding people on it, building cities and maybe even making some Planet versus Planet wars! I have to say, for now I love the sound of that.

Players in this game have quests. Those quests allow them to level up, and to reveal the secrets of Planets Cube.There are also plenty of side quests which give you the opportunity to find rare items which can only be acquired over missions, more in depth story of the game and new locations which you maybe wouldn't have discovered on your own.

Crafting in Planets Cube is massive! You can literally build what ever you want, which even means you can
craft the weapons to look exactly how you want them to look. Do you want it to look like dragon tooth? Sure, no problem, do it! The same thing also goes with crafting vehicles for your journey over the vast universe. You can shape your vehicles to look exactly how you want them to look like. And I love that freedom.

This game really gives you the true form of freedom. IF you want to be a farmer, be a farmer. If you want to be a warrior, be a warrior. Make cities with other players or live on your own. Pact alliances with the kings or lords of other cities, while going into wars with other alliances. And if you put enough effort into it, who knows, maybe you'll even get to use guns and, who knows, spaceship battles!

The future of Planets Cube looks extremely promising. I mean, this is exactly the game that I have been
awaiting for years. I've seen many of them announced, but most of them got shut down. Or some are just much slower in progress. So Planets Cube is really giving me very high hopes. I think that Planets Cube is a perfect game to invest money into! And you can do so over their KickStarter page which can be found right here.

Monday, March 24, 2014

Game Review: Gnomoria

Hello Ladies and Gentlemen!
First of all I want to say that I'm sorry for skipping one week of reviewing. I was very busy, and when I had time I just didn't feel like reviewing. So today I'm bringing you a review of a strategy game called Gnomoria!!

A bit about the game and developers.
Gnomoria has been developed and published by Robotronic Games. Most people who try Gnomoria out say that it's a simplified version of Dwarf Fortress. The last time I played Dwarf Fortress was about five years ago, and that did not end well, So I can't tell! What I can say is that Gnomoria is something much different from everything you've seen before!

About Gameplay.
Gnomoria is a strategy based sandbox game. But unlike other games, you don't make things happen instantly. In fact, you decide what you want to do and you place that object on the ground and then watch little gnomes ignore your orders and wishes, just because they think they don't need it for now. Everything in this game is done by the wish of your gnomes, and you have almost no influence over it. Now, this game is for those who have a lot of patience. I do consider myself to be a man with a lot of patience, but I also like to plan ahead. So I give my gnome 100 tasks before they manage to finish even the first one, and then I do nothing except stare at the screen for hours.

But don't think this game is boring! No, totally the opposite! While you are watching your Gnomes ignore your commands, you also have to make sure that they have food, water, that they don't get killed by goblins, or some other creatures. You also need to make sure that their animals are taken care of nicely, and that ambassadors from other cities feel nice and happy in your city when they come to visit you. After all, why would one town trade with your town if you got their ambassador killed?

The game has a lot of different things that you can do. There are a lot of items to make, a lot of different machines, work spaces, beds, and so on and on. The game even allows you to make your own houses! As in, it allows you to design a whole village how you see it fit. But the problem is that the game offers you so many different things to do, but it doesn't tell you what you need to make it. Luckily people are working very hard on the Wiki, so it's quite easy to find the needed information there.

Graphic and Audio.
Let's start off with audio this time! This game futures two different types of audios: 8 bit and Orchestral. Of course, Orchestral sounds much more beautiful, calm and makes you feel warm at heart, but the original, old 8 bit sounds just make you smile and make you feel happy. The songs are exactly the same in both 8 bit and Orchestral, so it's really down to personal preference. I liked 8 bit one more though! Now, graphically the game doesn't look like anything new. But I like it! It's small voxels with small 2D characters running around over your map. I found it interesting, and once you get used to it it actually becomes quite amazing!

Pros, cons and final grade.
- Beautiful voxel based strategy game.
- Something very unique.
- Sandbox.

- Not enough guides.
- Way too slow.

Final grade: 8.5/10

Extra info: I have to say I really enjoyed playing Gnomoria! If you are interested into games where gnomes do everything except listen to you, please don't hesitate to go buy it right here.

Tuesday, March 11, 2014

Game Review: The Walking Dead Season 2

Hello Ladies and Gentlemen!
Today I will be making a review of a story based game called The Walking Dead Season 2. As much as you could have realized, this game is a sequel to the original game called The Walking Dead.

A bit about the game and developers.
As I said at the start of this post, this game is a sequel to The Walking Dead. Just as the previous game, this is a point and click game in which you move around just a little bit, click on a thing or two and just watch the show. This game, just as previous one, was developed and published by Telltale Games. They are the same guys who made the previous game, and many other very well known games such as The Wolf Among Us.

About Gameplay.
Just like in the previous game, you don't do much in The Walking Dead Season 2. You walk around every now and then, click a button or two when the timing is crucial and search for hidden objects that you need to find. Also you have an option to talk to anyone from your group that is currently in your playable area. Telltale has changed the look of the game a little bit, and that makes me glad. Choices of your sentences are now spread in four boxes, in stead of being one under the other. This makes the game look much better, but it also makes it a bit harder to read through your choices. Luckily Telltale have thought of that too! They made the game give you a little bit more time to read through all of your choices and select what you would want to say if you were in that situation.

When you want to interact with certain objects or people a small circle will appear around it in which you can chose what you want to do. This makes the game look cleaner and, in my opinion, much better. They also added a new thing to the game which I don't remember in last one. They added button spamming and directions of your actions into the game. With that I mean that the game makes you hit Q rapidly during some scenes, or it makes you move to left, right, up or down in some scenes. If you fail to do that, or you press the wrong button, you die which is quite frustrating. Just like in the previous game, if you die you get set back quite a bit. You have to watch long scenes, long talks and maybe even re-make your choices from before. And if you die just before a new save, and the previous save was 20 minutes ago.. Well, you are going to have a very bad day.

The Walking Dead Season 2 is a game that focuses on Story more than gameplay. The game does it's best to connect you to the characters in it. The developers actually want you to live through the story, and that's what makes this game amazing. They are doing a great job about it! But I have to say, I have connected to the characters from the previous game more then with the new ones. Mainly because new characters are more selfish.. They are a small group of people who probably got betrayed before, and therefore they are judging you too much. Therefore I got quite happy once I was able to reconnect to a member of my previous group.

The game is still in early parts of the story, so there's only two out of five episodes out yet. There's a lot more story to be revealed, and I have to say that I can't wait to play through it.

Graphic and Audio.
The graphic is quite outdated, but they are doing that on purpose. This game focuses on being as close to comic books as possible, and that's what makes it different and awesome. Audio is very nice and never gets annoying. I really enjoyed both graphic and audio of the game.

Pros, cons and final grade.
- Amazing story.
- Ability to chose your own "future".
- Surprising outcomes.

- Sometimes your choice is a negative one, even thought you thought it would be positive.
- The game is still not full out and waiting for next episode is just too hard and too long, since the game is just too good.

Final Grade: 9/10

Extra Info: If you love games with very deep, amusing and easy to follow story then this game is for you. You will not go wrong with purchasing it!

Wednesday, March 5, 2014

I made a Facebook Page!

Hello Ladies and Gentleman!

I just wanted to let you know that I have made a Facebook Page for my reviews!
On that Facebook Page I will mainly ask what would people want me to review, I will be making some giveaways especially for Facebook followers, and I will post on Facebook as soon as I write a the next review.

So yea, if You are using Facebook and You would like to see some updates from me between reviews, please don't hesitate to go and like the page over here.
Thank you very much for supporting me so far!

Have a great day,

Monday, March 3, 2014

Game Review: Assassins Creed III

Hello Ladies and Gentleman!
First of all I'd like to apologize to you for a long delay in my review. I didn't have any game for review at first, and I was being quite busy. I bought Assassins Creed III so now I'm able to do a review.
So as said before, today I'll bring you a review of Assassin's Creed III!

A bit about the game and developers.
Assassin's Creed III is fifth game in the Assassins Creed series, developed and published by Ubisoft. I say that it's fifth game because there were two games before this one that were just explaining the story a bit more.

About Gameplay.
Assassin's Creed III is the first game I've played from the Assassin's Creed franchise. But as much as I know each of the Assassin's Creed games has two stories. One set in the present while the other one is set in the past, where you play as one of the Assassins who is in battle against Templars. In the present story you play as a young man called Desmond who is trying to reveal the past so that he could save the future, while the Templars are trying to stop you. And I'll be honest, that story was so uninteresting to me that I just wanted to quit the game when ever it forced me to play as Desmond. Desmond uses one machine to make his mind fly into the past so that he could re-live what his ancestors did before. Before starting to talk about the ancestor story, I'd like to say that I do like what Ubisoft did. When ever you play as Desmond there is never HUD. There is no health bar, there are no warnings when enemy is about to attack, no bullet counts, you can't see when someone is onto you, no map, etc etc. They made it kind of realistic, and I really like that.

Now, about the real game. In Assassin's Creed III you play as an native American who joined the Assassin's brotherhood so that he could protect his tribe. As an Assassin he has a couple of different weapons which he can use and replace. He's got his original Assassin hidden blades, he's got a pistol that can hold only 8 bullets, a bow which he knows how to use since he's a native american, a sword and a tomahawk. In most cases you kill your enemies rather quickly with your tomahawk and hidden blades, so there is really not enough reasons to keep changing tactics and weapons. Pistol is usually a one-hit-kill weapon, but it takes up to five seconds to reload. Five seconds don't seem as much but in the middle of a battle when you're greatly outnumbered, five seconds are already five seconds which you do not have. Bow's strength depends on the target, but it usually takes one to three arrows to kill someone. You can also buy different clothing, but that really does not matter in this game. In case someone sees you as a threat you can just pay a street-shouter, or rip off the Wanted poster off the wall, and you will instantly become incognito

Lets go to movement next. In Assassin's Creed you move pretty much like in every other game, but you hold your right mouse button non-stop. Right mouse button gives you ability to run, jump on things and climb on things. So it really isn't that hard. On the other side, moving through the environment is very hard. You will find yourself running up a wall or a tree while trying to run past it, just because the game thought you would want to climb it. Horse has huge issues with jumping off a tiny rock, so I found myself losing lots of time just getting off the rock and then running by it. Some times your character doesn't react to the environment and doesn't listen to where you make him go. Therefore, you have to find a different route. That, luckily, doesn't happen too often.

In the game there's also an ability to recruit more assassins, and make your homestead grow. You can also make your own equipment or house furniture and then sell it, but in my opinion it was totally worthless. You are just wasting your time when you could just walk into a town, kill five guards and get more money than while making furniture.

Story wise the game is very good. I really liked it and enjoyed it. It wasn't repeatable and it actually felt as if you accomplish something once the game is done. Also the story was quite long, but they managed to keep it interesting. And it's always fun to re-play history happenings, even if they are changed a bit then what they were in the past.

Graphic and Audio.
Game's graphic seemed great at first, but then I went to check when did that game actually come out, and now I think the graphic was greatly outdated. The graphic looked like they just transported game from PS3 or Xbox360 onto PC and really didn't put any effort into making it look better. Audio is very good and I didn't mind re-listening to it all the time. In fact, I actually wanted to listen to it as often as I could.

Pros, cons and final grade.
- Awesome story line (the past one.)
- Very good looking clothing.
- Fun combat.
- Big map.
- Missions aren't repeatable.

- The game forces you to play as Desmond, and doesn't let you enjoy the Assassin's life.
- Quite bugged.
- Feels a little bit too easy.
- Doing side quests doesn't feel rewarding. In fact it feels like a time loss.

Final Grade: 7/10

Extra info: I really enjoyed this game, but I have really been awaiting much more from it. It felt as if I am playing a game that was meant to be played by kids who just started playing games. All you do is click two different buttons during the whole game.

Tuesday, February 18, 2014

Review: Rust.

Hello Ladies and Gentleman!
Today I'll be doing a review of a survival game called Rust

A bit about the game and developers.
Rust is being developed and published by Facepunch Studios. They are the creators of a very popular indie game called Garry's Mod. Rust is still in Early Alpha, so there might be many changes by the time the game goes out.

About Gameplay.
So, as I said, Rust is a survival game. Sandbox Survival game. In rust you spawn on a random location on a very large map. You start off with two med kits, a rock and a torch. The torch is only good at night. It allows you to see once the night falls, but it doesn't let you do anything else. Med kit is good in case you get attacked by wolves or a bear. If they manage to hurt you, just use the Med kit to patch yourself up and stop the bleeding. And the rock.. The rock is your main tool! But you do want to switch it as fast as possible. With rock you can hit trees and other rocks to get materials. With those materials you can make weapons or other tools, such as stone hatchet or even a house! That is pretty much the point of this game. Build a house and survive.

Once you managed to get your stone hatchet you would want to run around and hunt animals for food. Funny thing about that is that every single animal in the game gives you Chicken breasts as food. I'm sure they will change that later but for now it's quite funny! Just like in DayZ, the hardest part of this game is trusting strangers. You never know who is really friendly, and who just wants to kill you to steal all of your stuff. During my gameplay of Rust, the only friendlies that I actually managed to get across of were the ones who I knew from my clan. Everyone else just tried to kill me. So be careful!

Building in this game is large! You can't customize anything, but they do allow you to create the house as large as you want it to be. All you need is a lot of materials. Now, gathering materials is easy and fast. All you need to do is hit stuff like trees or stones. But building stuff takes time. A lot of time. So the best thing to do would get a group of four or more people, and decide who builds what. Because some items take over a minute or longer to build up, which is bad. When you are crafting stuff, you can't move at all. So if enemy is about to kill you, you couldn't do anything about it. If you have a group of four people who separate crafting jobs between themselves you could build stuff much faster.

Next thing to talk about is in game houses that weren't made by players, and radiation. During your gameplay there might be a chance that you hear a weird ticking sound, which could either become faster and faster or slower until it disappears. If the speed is growing that means that the player is inside of a radiation area. For a short while, it won't affect him, but after about a minute or two the player will start loosing his health very fast. That radiation area is usually only around the houses which weren't player made. Now it makes you think  - why would anyone even go there. Mainly because those houses are the houses with best items in the game. You can find suits there, armors, clothing, weapons, mods for weapons and blueprints.

Blueprints are the only thing that your character does not lose once he dies. So make sure to always study the blueprint as soon as you get one. The final thing that I can talk about Rust is the saving system. In this game your character always stays in the game, even when you log out and close the game. That's why you need to build a house and a bed. Bed allows you to re spawn close to the area where bed is, once you die. And house protects you from the enemies. Unless they have C4 and manage to destroy your house..

Graphic and Audio
Graphic in this game is very good. There's a lot of grass, and everything looks to be pretty nice. On the other hand, coalition doesn't work too good, so you might find yourself going into a tree when you're trying to get wood from it. I'm sure that that will be fixed once the game goes fully out. There are not too many sounds in the game just yet, and I kinda doubt that there will be too many so I don't think I should review that. But for what it is in the game, it's pretty good.

Pros, cons and final grade.
- Nice survival game.
- Cheap.
- Clean UI.
- No crosshair.
- Big map.
- A lot of building parts.

- There is no map inside of the game.
- Health bar, food bar and radiation bars are too small.
- It is sometimes quite hard to meet up with friendlies.

Final grade:  8/10

Extra info: For the game that is still in early alpha, Facepunch studios did an amazing job! I really like the game and support it. If you'd like to buy it, please go ahead and go here.

Friday, February 7, 2014

Game Review: Insurgency.

Today I'll write a review of a new tactical FPS called Insurgency.

A bit about the game and developers.
Insurgency is a tactical FPS game developed and published by New World Interactive. It's actually a game that started out as a mod for Half-Life 2. Since the players really enjoyed it, the developers took a step further and made a standalone game.

About Gameplay.
Insurgency is a non-stop online game. There are two sides, terrorists and anti-terrorists. When someone says "I want to try out something new.. Something different.." they usually expect something like Insurgency. This game is completely different from other FPS games such as CoD or Battlefield. As I said, Insurgency is a very tactical game. If you die you can't re-spawn until the round ends, or until your team or enemy team manage to capture the opponent's objective. And let me tell you, people die very very fast! Usually it takes you one or maximum two bullets in chest if you don't wear any armor. If you wear light armor it takes a few extra. If heavy armor, even more bullets are needed. 

In Insurgency there is no currency as in different games. There is a special thing called "supply". Now, each soldier has a number of supplies that he can use, let's say that the number is 10. That person can then chose his own weapons, weapon mods, side weapon, explosives and armor that he / she sees fit. For example a basic assault weapon costs 1 supply point. A laser sight on it costs 3 points, and a red dot costs 2 more points. That person already used 6 points on his primary weapon. He uses 2 more points on light armor, and the last 2 on one frag grenade. Since that person is now on 0 supply, he can't carry anything else. No pistol, no extra ammo nothing. Also, I have to say that in this game there are two teams per side. Each team has their own type of "jobs" for soldiers. So let's say that each team has 1 leader, 2 assaults, 1 engineer, 2 bombers and 1 sniper. Sniper can't use any weapon but sniper-like weapons, while the support can only use close combat weapons. So you won't see 16 people running around with snipers, trying to impress everyone with their "360 turn skills".

Insurgency has five different game modes. Main ones are Skirmish, VIP and Search and Destroy. In Search and Destroy one side has to hold two explosives, while the other side has to find those two explosives and destroy them. In VIP one side has a player who is "VIP". Everyone from VIP's side has to protect him while he makes his run to the safe area, while the opposite side has to find him, identify and kill him. Skirmish is different. Skirmish is something like capture and hold, except that this game offers you two ways to win. Either eliminate all of the enemies, or capture and hold all three objectives. Once your team mates die, the only way for them to re-spawn is if someone from their team captures the neutral or enemy objective. If either your team mate or an enemy captures a point, everyone in the game instantly re-spawns. 

The game also offers Co-op game versus bots, but I think that developers have to work more on the bots. I tried two rounds but the AI was, at the moment of my testing at least, quite bad. They would either just stand their ground, not moving, or they would pick a target and just shoot at them without even trying to hide. Since this game is quite realistic and even a single bullet can kill you it still makes the Co-op experience quite hard, but I'm sure that the bots could be programmed better. But, for the game that is in early access it was an amazing experience!

Since the game is quite realistic, the UI is very clear. There are no marks on your screen that show you friendlies or enemies, there is no mini-map, no bullet counter and no compass. There are tiny squares around your squad members, but they are so small that they are barely recognizable. I have actually found myself shooting at my friends couple of times before realizing that they were friendlies! 

Graphic and Audio
The graphic of this game does look slightly out dated since it was programmed in Source engine, but I do have to admit that it is still rather impressive! I really loved all the details that I have seen, and all of the effects from the game. Audio is very good too and I don't know if they could add anything else to it.

Pros, cons and final grade.
- Very tactical game.
- Extremely cheap.
- Clean UI.
- Big maps.
- Quite a few game modes.

- Sometimes it feels as if there are just a few too little supply points available.

Final Grade: 9/10

Extra Info: I was thinking very hard about the grade of this game. After few hours I have realized, this game really does deserve a high grade. Why? Because, for the first time a game is finally different from pretty much everything that we've played so far. I really wish there would be more games like this. Amazing job New World Interactive!

Wednesday, January 29, 2014

The review will be a bit late.

Hello Ladies and Gentleman!
For the past few days I was not home, and I will not be home for the next few days. Therefore, I am sorry to tell you that my review will be a bit late. I am hoping that I will be able to review the game by Sunday.
The game that I'll be reviewing is Insurgency, a new, indie First Person Shooter from New World Interactive.
I still haven't even turned the game on, but I have heard great stories about it. So lets have some high hopes!

Thank you all for reading and for your patience!

Wednesday, January 22, 2014

Game Review: Sleeping Dogs

Hello Ladies and Gentleman!
Today I will bring you a review of another sandbox shooter game, called Sleeping Dogs!
A bit about the game and developers.
Sleeping Dogs is a sandbox adventure-action game in which you are an undercover cop that does his best to arrest the leaders of largest, most dangerous gangs in Hong Kong. Sleeping Dogs has been developed by United Front Games and published by Square Enix.

About Gameplay.
As I said, in Sleeping Dogs you are an undercover police officer. A friend of yours manages to put you into the strongest, most dangerous gang in Hong Kong, and from there you are slowly working your way from a foot soldier to gang leader. On your way there you encounter various problems and problematic people.

Since this is a sandbox, you are able to travel all over the Hong Kong, even without being on a mission. You are also able to go to shops and buy clothing that give you extra experience from one of the tree skill lines, or extra damage with melee weapons. You can also buy different cars and motor bikes. Very bad thing about this game is that you can't own a stolen vehicle. So If you stole a car from someone, you can't just store it in your garage and re-use it. To be able to do that, you have to buy the car first.

Sleeping Dogs is a role playing game. In this role playing game you also earn experience points for three different factors. Cop experience, Triad experience and Face experience. Each of those factors gives you different powers in game, and I have to say this.. It is pain in the ass to level it up. You get Cop and Triad experience by doing main missions, but you get Face experience only by doing boring, way too easy side missions which barely give you any experience at all. And the worst part is that you can't drive good cars and have good clothing without high Face experience!

Cop experience give you different skills for weapons such as slowing down time, or it allows you to knock weapons out of your opponent's hands. Triad experience allows you to deal more damage using melee weapons, and it also allows you to jump onto cars from further distances and so on and on. Both of them are quite useful.

The game practically has two different storylines, one for police officer that is under cover, and one for a gang member. That is what makes this game slightly different, as well as rather long. After 11 hours of the gameplay I really started to get tired of it, since everything took so long to evolve, and the Face experience was locking me out of good clothing and badass cars.

Graphic and Audio
The game looks rather nice, but there are many other games which bypass it in the quality. I think that the developers didn't really put much work into it, and that they could have made it much, much better. Audio is pretty much always Chinese, so people who like that will enjoy it a lot. I on the other hand, found it slightly annoying after two hours into the game.

Pros, cons and final grade.
- You get to experience the stress of an undercover cop.
- A different approach on missions.
- Very unique skill trees.
- Good, but too long story line.

- No multiplayer.
- Face experience stops you from enjoying the customization in the game.

Final grade: 6/10

Extra Info: The game is fun, but It really gets a little bit boring after a while. If they added some type of a multiplayer into it, i am sure that the game would be much better.

Tuesday, January 14, 2014

Omerta - City of Gangsters Review

Hello Ladies and Gentleman!
Today I will be giving you a review of a Turn Based Strategy game called Omerta - City of Gangsters.

 A bit about the game and developers.
Omerta- City of Gangsters has been developed by Haemimont Games, but has been published by Kalypso Media.Omerta - City of Gangsters is an turn based strategy game in which you are a gangster leader. Your job is to take over the city that you live in.

About Gameplay.
Omerta has two different game modes. Multiplayer and Single player. And they are very different. In Single player you have to follow a given story. You are able to manage a whole town, you decide what building will be bakery, what building will be making alcohol, what building will be storage and what building will you be selling your stuff from. Of course, as you are completing your objectives the detectives always want to catch you. You also have few ways to deal with them - either kill them, or pay them to work with you. And even though you have settled with the Detectives for now, other detectives will try to get you. And once you take care of those as well, another mob will try to get you. So through your whole gameplay you had someone to deal with as your mob family grows.

The game is an real time strategy when you are managing the city. By that, I mean that you can see a lot of little details such as your mob members running around the town, stealing the cars that you told them to steal and then driving around the map in them. Then, when you send them somewhere, you can see them drive their cars to that location, get out of the cars and go into the buildings. Everything is very detailed and awesome! But when it comes to combat, the game turns into a turn based strategy game, in which each gang member (or a detective) has their own turn to decide what do they want to do, such as move around, hide behind covers or attack someone.

During combat each character has their own abilities. The player has to chose if he wants to move or use any of the abilities. The player can move and then use abilities, but he can't use abilities and then move. So, once you decide to attack someone, your turn is automatically over. Therefore, during the fight the player needs to think of the whole strategy. Each in game character is different. Some of them use bats, some use knives, some use hand guns and others use shotguns. And therefore each character has different skills. Some of them are medics while others are sneaky ninjas. All of this should be applied during your combat seasons, since in most cases you are always outnumbered by detectives.

Multiplayer does not have the city running gameplay. Multiplayer is either a versus game, or a co-op game with your friends, or random strangers. Multiplayer is a turn based combat game, in which you and your friend have to do various missions together, or compete against each other. The turns during multiplayer are very random and character based.

Graphic and Audio
Graphic of Omerta - City of Gangsters is very amazing. The details put  into the city, cars, characters, trees, shades and day and night cycles are really stunning for a strategy game. I was very surprised. Music, on the other hand gets quite annoying, so I had to mute it an hour into the game.

Pros, cons and final grade.
- You get to run the mob in a strategy game.
- Very beautiful graphic.

- Nothing new. Everything in this game has been seen way too many times before.
- Multiplayer experience is not as fun as single player is.

Final Grade: 5/10

Extra Info: The game is quite fun but I was expecting much more out of it when I first laid my eyes on it. I'm sad that it turned out as it did. I was actually playing the game with a good friend of mine, Str33tsGaming, who made a YouTube video of us playing the game. Since I liked the video I thought of placing it on my blog. So everyone can see a bit of Multiplayer, Versus mode. Enjoy!
P.S. I had no idea he was recording until the next day, when he uploaded it..

Monday, January 6, 2014

Game Review: Outlast

Hello Ladies and Gentleman!
Today I'll give you a review of a very new horror game, called Outlast.

A bit about the game and developers.
Outlast has been developed and published by Red Barrels. Outlast is a survival game in which you play as a game reporter that went to check out an asylum. Your main job is to get out alive. It sounds pretty easy, right?

About Gameplay.
As said above, Outlast is a game in which you are a writer. Your job was to go into the Asylum and find out what was going on. Inside of the Asylum most of the things seem fine, until someone grabs you and throws you off the second floor. I don't know how, but you manage to survive. Also, for some unknown reason your camera doesn't brake in any way. And that is where the real gameplay starts.

You have to complete the "objective" that your guide tells you to do. You are some kind of a witness, who's job is to witness and record everything that is happening in the Asylum. At beginning you decide to ignore everything that the person says, and just do your best to get out. Of course that does not work. At that point the guy forces you to go even deeper into the Asylum to witness even more stuff. You use your camera to record everything. At some point of the game, everything gets so dark that you can't even play without the camera. And the developers made it look so amazing! When you turn on the infrared, you don't really see too far ahead of you. And I was rather amazed by that. On a good side!

This game is pretty heavy on the story. The game doesn't really force you to think too much. There aren't really any hard puzzles that you can't solve within a minute or two. But the story is extremely well done and the game is definitely worth it!

Graphic and Audio
The game's visuals are awesome. The graphic is really well made! The nature, the difference between camera view and without camera view is pretty big, so they have really pulled it off great. Audio in the game is very scarry, and really fits the theme. So great job about that as well!

Pros, cons and final grade.
- Quite scarry!
- At some point the game rather creeps you out than scarries you.
- Amazing visuals.

- Sometimes they just make the game hard on the places, where the objective is so easy to reach.

Final Grade:  9/10!

Extra Info: I really didn't think that the developers will make this game as good, but they really managed to pull it out! Great job! This game is definitely a must have!