Hello Ladies and Gentlemen, today I will be writing a review of a zombie game called Dead Island Riptide.
A bit about the game and developers.
Dead Island: Riptide has been published by Techland, and Published by Deep Silver. Both Techland and Deep Silver are quite big companies with many known titles. Techland are developers of Call of Juarez franchise, Dead Island franchise, Nail'd and so on and on. Deep Silvers are also publishers Nail'd, Dead Island franchise, Risen franchise, Metro franchise and so on and on.
Dead Island: Riptide is an action role-playing survival horror video game. The RPG element of the game are levels, weapon upgrades and character choosing. Survival horror element is the fact that there are millions of zombies all around you, and, well, you want to survive. Now, on the other hand, Dead Island Riptide is all about the story. A very big, fun and engaging story. Story which makes you feel big and strong, but at then end it completely twists everything. If you loved the story of the original Dead Island like I did, you will love the sequel just as much or possibly even more!
Dead Island: Riptide can be played as a single player game, but is actually best enjoyed in a co-op. Unlike the first game, Riptide allows you to play with four friends. So five players all together. The game also implements a new character Sargent John Morgan who specializes in hand to hand combat. If he is skilled correctly he could kill zombies in one hit using nothing more than his bare hands. The way that real men fight zombies. Riptide also adds few new weapons into the game such as Chinese war sword, new knives, new guns.
There are various different mods in Dead Island Riptide that can turn the game in your favor if used correctly, or could make things hard for you if used the wrong way. There are single target mods and Area of Effect (AoE) mods. Both of those types are awesome due to the extra damage that you make to the enemies, but you also need to watch your step since you can hurt yourself too. Friendly fire is disabled in Dead Island Riptide, but fire, venom and electricity damage from your mods can also damage friendlies. That has no sense but it is how it is.
Riptide also shows us few new vehicles. Well, only two to be more exact. Players can now drive a five seat vehicle which looks quite nice, and can also drive a small boat. Car controls feel a bit slow, but after a while the player gets used to them. Boat on the other hand feels much better, but the player is in constant danger of being attacked, therefore boat rides feel much more unconformable than anything else.
Graphic and Audio.
Graphic of Dead Island Riptide was a little bit disappointing to me. Only because I barely saw any difference from the first game. Don't get me wrong, the graphic is amazing and beautiful, it just looks the same like the first game. Audio is quite quiet and empty most of the time. That's sometimes good since you can expect zombies and make a plan, but when you're playing alone it feels rather empty and sad.
Pros, cons and final grade.
- Awesome story.
- Nice graphic.
- Nice variety of weapons.
- Five player co-op experience.
- Quite a long story.
- Friendly fire is not implemented into the game, and yet Modification's damages can hurt your friends and the player.
- Ammo is easy to come by, guns are not.
Final grade: 8.5 / 10
Extra Info: I'm a big zombie games fan. I've liked zombies ever since I was a little boy. Dead Island was one of the first actual Zombie games (that was not a flash game) and it was a wonderful sight on the market. I really enjoyed playing Dead Island and Dead Island Riptide, and I think that anyone who likes a good story in a zombie apocalypse setting should play them. I would also like to say a big thank you to my aunt Tea, to my best friend Knoxi and to my beloved June for playing and beating the game with me! The game can be bought right here.